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Mandalorian 4

Here again some digital matte painting work I did with the amazing and talented team of Image Engine Design. Inc in the last season of Mandalorian series, I hope you enjoy it.

Final Comp with fog from FX

Final Comp with fog from FX

An initial open alley version

An initial open alley version

This is the clean DMP it was dispatched trough all the sequence, my main work was adding layers over the layout geo and match and extend the set taking a concept art, mood and references from the Coruscant city.

This is the clean DMP it was dispatched trough all the sequence, my main work was adding layers over the layout geo and match and extend the set taking a concept art, mood and references from the Coruscant city.

Another camera angle was combined with the previous angle showed here, some elements were reused and others rebuilt cause the perspective and extension on the top frame

Another camera angle was combined with the previous angle showed here, some elements were reused and others rebuilt cause the perspective and extension on the top frame

A precomp of the initial open alley version of this camera view

A precomp of the initial open alley version of this camera view

Some test options from the great comp team did to close the final look of the sequence, they added some interesting neon lights and atmospheric layers over all the shots.

Some test options from the great comp team did to close the final look of the sequence, they added some interesting neon lights and atmospheric layers over all the shots.

This is the same clean DMP setup trough a close up camera

This is the same clean DMP setup trough a close up camera

This is the final comp of the shot.

This is the final comp of the shot.

The final comp of the close up angle

The final comp of the close up angle

Another DMP enhancement  of the VP enviroment and some layers over the foreground to add more depth of flied and a better frame composition.

Another DMP enhancement of the VP enviroment and some layers over the foreground to add more depth of flied and a better frame composition.

A DMP for match and extend the environment trough all the sequence done with CGI and plates.

A DMP for match and extend the environment trough all the sequence done with CGI and plates.